Personal project · Feb 2021
Highlands Cow Realistic Hair Dynamics
Long hair, fur and whiskers simulated together with Vellum in Houdini 18.5.
Personal project
Houdini, Arnold
- Date
- Software
- Houdini, Arnold
- Tags
- Hair dynamics
- Character FX
- CFX
- Vellum
- Groom
- Fur
- Simulation
I'm super excited to share my personal project of hair dynamics on this gorgeous lady groomed by Daniele La Mura! I created the fur simulation with Vellum in Houdini 18.5.
I love keeping myself challenged and on the learning path, experimenting with new techniques and workflows in Houdini. With Houdini becoming more and more prominent in the industry, I wanted to investigate Character FX tasks other than purely FX ones. These days CFX is more widely used than ever, and I was excited to learn how to do it entirely in Houdini.
What I most enjoy when I work with Houdini is its flexibility and the chance to experiment with different approaches to find the best solution, in the smartest way possible. Working with hair dynamics is usually a very complex task, which tends to be quite heavy and slow to calculate. Therefore, it's been very interesting to find the most reliable solution for each element (long hair, fur and whiskers) and make them work nicely together.
Who did what
- Groom, look dev and lighting entirely done in Houdini by Daniele
- CFX simulation in Houdini
- Rendering with Arnold
